Alma Leora Culén, Andrea Gasparini and Jo Herstad Institute of Informatics, UiO
Working with ipad since Summer 2010 Boox, Sony and Iliad e-book readers before that Hype about ipad at schools (a year ago) Is it dead? (now)
ipad hype A report from two pilot studies Issues How were ipads used What was the role of Apps? What the role of Apps could be? Can students contribute with design/codesign of Apps?
After the ipod revolutionized how society listened to music and the iphone pushed the boundaries of smartphone technology, the ipad stands poised to alter the face of mobile computing. Many have praised its potential to make personal and professional lives that much easier and that certainly includes the education industry! Teachers with a love of technology and a passion for nurturing the minds of their students can easily discover creative ways to incorporate the ipad into the daily routine, and some of these great educational and organizational applications are bound to help them get started. From universitynewsonline.com
The University Library Learning about digital books; curricula on ipad Akademika, bookstore Learning about digital books used by students Institute of Informatics Investigate Human Computer Interaction challenges with ipad and digital curricula
*40 students in Geology, lecturer and assistants *One semester, master class, lectures and groups *Textbook, slides, maps and articles on the ipad *Dropbox for sharing *iannotate for annotations *Previous year paper based
* Technology Acceptance model and how it applies to our case * Ethnography based: Two surveys Three group interviews Observations in classroom Individual interviews after course ended Recorded and transcribed Analysis affinity diagram * Affinity diagram based on sticky note method
*The ipad itself *The curriculum for the course *Textbook *Slides *Articles *Programs/Apps for reading and writing *iannotate *Annotations, notes and bookmarks *Network connectivity - subscription *Case/power/cables/peripherals
Notes, annotations and pictures from class here; they are mine or???
*Ownership <--> process, becoming *Own annotations and notes *Create, share, read, delete.be the master of the material and the topic! *Owning paper notes vs. digital notes *Digital cloud vs. digital here *User control for notes and annotations
*Borrow from library? *Students in control!!! *New models for owning, borrowing and lending is developing, fx. Kindle
dynamic process when a new artifact enters the sphere of daily use *Commodification *Appropriation *Conversion *Active participation
*Elementary school students loved it why? *University school students did not why? *In both groups, students with reading difficulties could use it as assistive technology
*Here comes the app our students developed for music making on android actually working on the version for ipad but can be demonstrated and will be in a hands on part *Working with children as co-designers on apps they need (example from Vinderen school we are making multimedia news letter for 6 th grade *Discussion *Questions
Studentprosjekt ved Universitet i Oslo (Tommy Madsen, Geirr Sethre, Kjartan Vestvik, Joakim Bording, Jan Ole Skotterud) MUSIC IMPRO APP i tilknyting til
Hvorfor MusicImproApp? Without music, life would be a mistake (Friedrich Nietzsche) Tanken bak prosjektet er å bruke smarttelefonen som et musikkinstrument for samskaping av musikk gjennom bevegelser og gester.
Hvordan den virker ImproaApp Velg en farge og simuler bevegelsen Lyd genereres av sensordata fra telefonen Taktil feedback (vibrasjon understøtter interaksjon) Synkroniserer i forhold til rytme og toneart "Big Mama Er i prinsippet en tilleggsapp, med en del mer funksjonalitet Ment for å sette sammen ulike loops og grooves som samhandler med improapp
Læring, underholdning og kreativitet Enkel å mestre (Universal Design) Sosialisering på tvers av alder og uførheter (Musikkterapi?) Utforske samspill/kommunikasjon via lyd Foreløping kun en prototype - mulighetene til forbedringer er fortsatt store.
*Cram *Play music *Puppet Palls *Planets *Elements *Math *Speech to text and others